![]() If there's an Imp or a Maggot nearby, the Cube may end up going for it instead of the Cyberdemon, thus wasting the player's shot.Īs soon as the Cube has been launched towards the Cyberdemon, quickly move out from its line of sight and start running again. Once the Cube is powered up, have the targeting reticle be focused on the Cyberdemon and make sure to maintain reasonable distance from it. Alternatively, if you have a Cube charged, you can use it to any nearby enemy to instantly regain health. Make sure not to have multiple Imps, Maggots, or the Cyberdemon come after you if they are close. If health has to become a huge priority, the player can quickly gather any med-kits nearby to heal quickly. Unless in very critical health, the player should have no need to worry too much about picking up any med-kits on the ground, since the Soul Cube will heal the player. If situation permits, the BFG can kill multiple Imps and Maggots in the vicinity, allowing the Soul Cube to charge up quicker. But players have to prioritize on the Cyberdemon as their main target it can quickly close in if it takes more than enough time to kill one lesser demon. Alternatively, the Shotgun or the Chainsaw can also work wonders to take them out at close range. However, in worst cases, they can close in on the player if left unattended, so it is best to kill them the moment they are on sight when they spawn in. The Rocket Launcher is the best weapon to take them out from a range, as one rocket will instantly neutralize them. The player should quickly kill these lesser demons to get the Soul Cube operational before the Cyberdemon can close in. Throughout the battle, Imps and Maggots will be summoned in the arena, either teleporting in or crawling out of the Hell Hole. However, do not get too close to the ledges as the blasts from the rockets can knock the player into the Hell Hole to their death. While the Cyberdemon's rockets are fast, powerful, and travel at a long distance, the player can take advantage of the rocky spires around the Hell Hole to prevent the Cyberdemon from getting a direct shot. Since the player's stamina does not decrease near the Hell Hole, it's best to take advantage of this by constantly sprinting. If it is moving towards the direction the player is facing, quickly turn back and move away to the opposite direction. ![]() It is best to observe which direction the Cyberdemon is approaching. Having the Cyberdemon close in can make the player an easy target from the monster's rockets, or even worse, get trampled to death by its stomp. Doom Eternal Review - Intelligent InfernoĪs the battleground is circular with a giant Hell Hole on the center, the basic strategy is to constantly maintain a far-enough distance away from the Cyberdemon.
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